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White Noise (Actual Noise)

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Created: December 13, 2024 at 4:36 AM

Views: 44

[0:01 synthesizer - 1st segment]

 
 [0:14 mandolin w/ sust. tremolo & ghost notes \ guitars, flutes & clarinet join]

e|---------------------------------------------------------|
a|--------------(0-----2-----3------5------3~-----------.)-|
D|-(2-----5)-----------------------------------------------|
G|---------------------------------------------------------|


 [0:41 synthesizer - 1st segment continued]





 [1:13 guitar - 1:26 keyboard - 2nd segment]


 [1:38 mandolin w/ sust. tremolo \ clarinet joins]

e|----------------------------------------------------------|
a|-0-----------------------------0--------------------------|
D|-------5-----3---2-----0---2---------5-----3---2~-------.-|
G|----------------------------------------------------------|


 [2:04 cont. flutes & guitar - 2:30 keyboard - 2:43 clarinet]


 [2:30 cont. keyboard & guitar - 3:11 fin] 




Tab legend:

tremolo               rapid, alternating down & up picking
.                     stopped note
~                     sustained note
()                    ghost note

Link to my video lesson: https://youtu.be/8w1rNj3l_SU

White Noise (Actual Noise): https://youtu.be/1yRWqE5jrkM?si=mR2yaQJ_VWqzNKuD

This is a re-imagination of White Noiz from the 2001 Silent Hill 2 PS2 game and soundtrack. Playing in the
first cutscene in the restroom until the player takes control of James overlooking the town in both the
original and the PS5 and PC remake from 2024, it became track no. 2 on disc 1 of the accompanying 3 part
Silent Hill 2 Original Soundtrack - 2024 -, now titled White Noise (Actual Noise). 

The first segment is a synthesizer sample of Daybreak [Spectrasonics Virtual Instruments] and Ambient FX
08-11 [Bill Laswell]. The second segment is an acoustic rendition of another 2001 theme called Promise,
which unfortunately went unreleased on the 2001 OST and got replaced with an electric guitar take in the
2012 HD Collection port. Related cues from this same remake are the reworked Promise Of The Forgotten and
the new track Promise (Pragma Version), as well as the aforementioned Promise and Promise (Reprise) from
the original. All renditions were composed by Akira Yamaoka.

Both segments were embellished with additional (virtual) instruments. Among them is a mandolin, a novel
idea for either of them. I am assuming that the mando and winds are samples once again, as is typical for
Yamaoka. Do play it with a sustained tremolo. GDae standard tuning mandolin transcript.
Comments

@BettyFoley (December 18, 2024 at 3:01 AM)

I love the new take on "White Noise" from the Silent Hill 2 remake! Akira Yamaoka's ability to blend acoustic elements, like the mandolin, with electronic sounds is impressive. It really captures the eerie ambiance of the game. Speaking of which, if you enjoy creating atmospheric soundscapes, check out the Slope! It offers a unique blend of challenges and calming graphics that enhance focus.